Bridging virtual worlds is the wrong answer: Techcrunch
Techcrunch is running an article discussing the recent IBM/Linden Lab announcementaboutachievingavatar portability between Second Life and an OpenSim server.
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Whilst this is technical proof that porting is possible, Techcrunch suggests this approach is actually the wrong one and I tend to agree. Extract:
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Interoperability between virtual worlds is fine, and is definitely a step towards breaking down the walled gardens they are increasingly finding themselves in. But ultimately it is the wrong answer. What we really need is interoperability between virtual worlds and the Web.
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I wrote quite a long time ago about Outeroperability – using cross-world portability via a centralised web hub as opposed to from world to world. This approach also creates greater upsides for overlaying social networking, something Myrl is focussing on.
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