Competition Thematic for VWs and MMOs
Later this week we’ll be publishing the Q1 2013 Radar Chart. In the meantime, here’s a thematic visual showing the levels of competion (companies) by genre and age for the virtual world and MMO sectors.
The dominance of the Kids and Tweens age group can be clearly observed below, especially in the Casual Gaming, Existing IP and Education/Development sectors.
This thematic looks at the number of operational companies (as opposed to the size of user bases) and marks each genre and age range into High, Medium, Low and Zero competition. The upcoming Radar Chart will be naming the actual companies in the market and indicating their operational phase.
That is all (for now).